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55 lines
1.9 KiB
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55 lines
1.9 KiB
HTML
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<TITLE>cc65 function reference: Alphabetical function reference: mouse_box</TITLE>
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<H2><A NAME="mouse_box"></A> 3.101 <A HREF="funcref.html#toc3.101">mouse_box</A></H2>
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<P>
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<BLOCKQUOTE>
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<DL>
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<DT><B>Function</B><DD><P>Specify a bounding box for the mouse cursor.</P>
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<DT><B>Header</B><DD><P><CODE>
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<A HREF="funcref-25.html#mouse.h">mouse.h</A></CODE></P>
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<DT><B>Declaration</B><DD><P><CODE>void __fastcall__ mouse_box (int minx, int miny,
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int maxx, int maxy);</CODE></P>
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<DT><B>Description</B><DD><P>The function allows to set a bounding box for mouse movement.</P>
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<DT><B>Limits</B><DD><P>
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<UL>
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<LI>The function does not check if the mouse cursor is currently within the
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given rectangle. Placing the mouse cursor within the bounding box is the
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responsibility of the programmer.</LI>
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<LI>While the bounding box may be larger than the actual screen size, the
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standard mouse cursor draw routines may fail to set the cursor to coordinates
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outside of the screen area. Depending on the platform, you may have to supply
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your own mouse cursor routines.</LI>
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<LI>The function is only available as fastcall function, so it may only be
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used in presence of a prototype.</LI>
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</UL>
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</P>
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<DT><B>Availability</B><DD><P>cc65</P>
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<DT><B>See also</B><DD><P>
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<A HREF="funcref-154.html#mouse_move">mouse_move</A></P>
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<DT><B>Example</B><DD><P>None.</P>
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</DL>
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