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<TITLE>cc65 function reference: Alphabetical function reference: realloc</TITLE>
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<H2><A NAME="realloc"></A> 3.124 <A HREF="funcref.html#toc3.124">realloc</A></H2>
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<DT><B>Function</B><DD><P>Change the size of an allocated memory block.</P>
<DT><B>Header</B><DD><P><CODE>
<A HREF="funcref-38.html#stdlib.h">stdlib.h</A></CODE></P>
<DT><B>Declaration</B><DD><P><CODE>void* __fastcall__ realloc (void* block, size_t size);</CODE></P>
<DT><B>Description</B><DD><P><CODE>realloc</CODE> changes the size of the memory block pointed to
by <CODE>block</CODE> to <CODE>size</CODE> bytes. If <CODE>block</CODE> is <CODE>NULL</CODE>, <CODE>realloc</CODE>
behaves as if <CODE>malloc</CODE> had been called. If <CODE>size</CODE> is zero, <CODE>realloc</CODE>
behaves as if <CODE>free</CODE> had been called. On error (not enough memory
available), <CODE>realloc</CODE> returns <CODE>NULL</CODE>.</P>
<DT><B>Limits</B><DD><P>
<UL>
<LI>The part of the memory block that is returned will have its contents
unchanged.</LI>
<LI>This function is somewhat dangerous to use. Be careful to save the
pointer you're passing somewhere else, otherwise
<BLOCKQUOTE><CODE>
<PRE>
ptr = realloc (ptr, size);
</PRE>
</CODE></BLOCKQUOTE>
will loose your only copy of <CODE>ptr</CODE> if <CODE>realloc</CODE> returns <CODE>NULL</CODE>.</LI>
<LI>The function is only available as fastcall function, so it may only
be used in presence of a prototype.</LI>
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<DT><B>Availability</B><DD><P>ISO 9899</P>
<DT><B>See also</B><DD><P>
<A HREF="funcref-46.html#_heapadd">_heapadd</A>,
<A HREF="funcref-47.html#_heapblocksize">_heapblocksize</A>,
<A HREF="funcref-48.html#_heapmaxavail">_heapmaxavail</A>,
<A HREF="funcref-49.html#_heapmemavail">_heapmemavail</A>,
<A HREF="funcref-73.html#calloc">calloc</A>,
<A HREF="funcref-107.html#free">free</A>,
<A HREF="#realloc">realloc</A></P>
<DT><B>Example</B><DD><P>None.</P>
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