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130 lines
5.7 KiB
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130 lines
5.7 KiB
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<TITLE>ca65 Users Guide: Module constructors/destructors</TITLE>
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<LINK HREF="ca65-14.html" REL=previous>
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<LINK HREF="ca65.html#toc15" REL=contents>
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<A HREF="ca65-16.html">Next</A>
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<A HREF="ca65.html#toc15">Contents</A>
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<H2><A NAME="condes"></A> <A NAME="s15">15.</A> <A HREF="ca65.html#toc15">Module constructors/destructors</A></H2>
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<P><EM>Note:</EM> This section applies mostly to C programs, so the explanation
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below uses examples from the C libraries. However, the feature may also be
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useful for assembler programs.</P>
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<H2><A NAME="ss15.1">15.1</A> <A HREF="ca65.html#toc15.1">Overview</A>
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</H2>
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<P>Using the <CODE>
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<A HREF="ca65-10.html#.CONSTRUCTOR">.CONSTRUCTOR</A></CODE>, <CODE>
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<A HREF="ca65-10.html#.DESTRUCTOR">.DESTRUCTOR</A></CODE> and <CODE>
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<A HREF="ca65-10.html#.INTERRUPTOR">.INTERRUPTOR</A></CODE> keywords it it possible to export functions in a
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special way. The linker is able to generate tables with all functions of a
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specific type. Such a table will <EM>only</EM> include symbols from object
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files that are linked into a specific executable. This may be used to add
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initialization and cleanup code for library modules, or a table of interrupt
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handler functions.</P>
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<P>The C heap functions are an example where module initialization code is used.
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All heap functions (<CODE>malloc</CODE>, <CODE>free</CODE>, ...) work with a few
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variables that contain the start and the end of the heap, pointers to the free
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list and so on. Since the end of the heap depends on the size and start of the
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stack, it must be initialized at runtime. However, initializing these
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variables for programs that do not use the heap are a waste of time and
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memory.</P>
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<P>So the central module defines a function that contains initialization code and
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exports this function using the <CODE>.CONSTRUCTOR</CODE> statement. If (and only if)
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this module is added to an executable by the linker, the initialization
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function will be placed into the table of constructors by the linker. The C
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startup code will call all constructors before <CODE>main</CODE> and all destructors
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after <CODE>main</CODE>, so without any further work, the heap initialization code is
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called once the module is linked in.</P>
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<P>While it would be possible to add explicit calls to initialization functions
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in the startup code, the new approach has several advantages:</P>
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<P>
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<OL>
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<LI>If a module is not included, the initialization code is not linked in and not
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called. So you don't pay for things you don't need.
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</LI>
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<LI>Adding another library that needs initialization does not mean that the
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startup code has to be changed. Before we had module constructors and
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destructors, the startup code for all systems had to be adjusted to call the
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new initialization code.
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</LI>
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<LI>The feature saves memory: Each additional initialization function needs just
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two bytes in the table (a pointer to the function).
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</LI>
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</OL>
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</P>
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<H2><A NAME="ss15.2">15.2</A> <A HREF="ca65.html#toc15.2">Calling order</A>
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</H2>
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<P>The symbols are sorted in increasing priority order by the linker when using
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one of the builtin linker configurations, so the functions with lower
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priorities come first and are followed by those with higher priorities. The C
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library runtime subroutine that walks over the function tables calls the
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functions starting from the top of the table - which means that functions with
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a high priority are called first.</P>
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<P>So when using the C runtime, functions are called with high priority functions
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first, followed by low priority functions.</P>
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<H2><A NAME="ss15.3">15.3</A> <A HREF="ca65.html#toc15.3">Pitfalls</A>
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</H2>
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<P>When using these special symbols, please take care of the following:</P>
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<P>
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<UL>
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<LI>The linker will only generate function tables, it will not generate code to
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call these functions. If you're using the feature in some other than the
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existing C environments, you have to write code to call all functions in a
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linker generated table yourself. See the <CODE>condes</CODE> and <CODE>callirq</CODE> modules
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in the C runtime for an example on how to do this.
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</LI>
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<LI>The linker will only add addresses of functions that are in modules linked to
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the executable. This means that you have to be careful where to place the
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condes functions. If initialization or an irq handler is needed for a group of
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functions, be sure to place the function into a module that is linked in
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regardless of which function is called by the user.
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</LI>
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<LI>The linker will generate the tables only when requested to do so by the
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<CODE>FEATURE CONDES</CODE> statement in the linker config file. Each table has to
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be requested separately.
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</LI>
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<LI>Constructors and destructors may have priorities. These priorities determine
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the order of the functions in the table. If your initialization or cleanup code
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does depend on other initialization or cleanup code, you have to choose the
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priority for the functions accordingly.
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</LI>
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<LI>Besides the <CODE>
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<A HREF="ca65-10.html#.CONSTRUCTOR">.CONSTRUCTOR</A></CODE>, <CODE>
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<A HREF="ca65-10.html#.DESTRUCTOR">.DESTRUCTOR</A></CODE> and <CODE>
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<A HREF="ca65-10.html#.INTERRUPTOR">.INTERRUPTOR</A></CODE> statements, there is also a more generic command:
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<CODE>
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<A HREF="ca65-10.html#.CONDES">.CONDES</A></CODE>. This allows to specify an
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additional type. Predefined types are 0 (constructor), 1 (destructor) and 2
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(interruptor). The linker generates a separate table for each type on request.
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</LI>
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</UL>
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</P>
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<HR>
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<A HREF="ca65-16.html">Next</A>
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