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Nintendo Entertainment System specific information for cc65
Ullrich von Bassewitz,
uz@cc65.org
Stefan A. Haubenthal,
polluks@sdf.lonestar.org
2005-07-17
An overview over the NES runtime system as it is implemented for the cc65 C compiler.
1.
Overview
2.
Binary format
3.
Memory layout
4.
Platform specific header files
4.1
NES specific functions
4.2
Hardware access
5.
Loadable drivers
5.1
Graphics drivers
5.2
Extended memory drivers
5.3
Joystick drivers
5.4
Mouse drivers
5.5
RS232 device drivers
6.
Limitations
6.1
Disk I/O
7.
Other hints
8.
Bugs/Feedback
9.
License
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